Devlog
- November 15, 2021 by smietanek#devlog, #progress, #hide, #and, #seek, #updateToday I made two new perks. In the first plan I had just one - invisible cloak - but I made also reviving stone, a connection to microservice and fixed many client-side problems. That last is because... Continue reading
- November 06, 2021 by smietanek#release, #steam, #adventure, #devlog, #hide, #and, #seek, #lan, #family, #partyAfter many months of side-development, we are going toward release! The second platform after Itch.io will be Steam. The game is going to be free and will be shipped with server binaries to allow runn... Continue reading
- July 09, 2021 by smietanek#progress, #changes, #update, #devlog, #hide, #n, #seekToday we are going to launch yet another public test. It took me a few other weeks to fix the server bug when concurrency wasn't working as expected. Maybe now will be working as it should. Furthermor... Continue reading